Giving Typefaces a Sound

For their new collection of typefaces, France-based foundry typelab asked me to create sounds that represent each of them. The sounds are part of a web experience, where users can navigate through a virtual 3D environment and explore different islands where the typefaces are located. Depending on what island you’re currently on, the sound changes.

typelab.fr

Sound design

Floriane Rousselot

Jonas Fürste

Clement Perdigon

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The result

The briefing described three distinct environments which I scored with matching sounds. For the "ice" environment, I used more harsh, clear and dark sounds, making use of recordings of actual ice cracking. The desert is represented by a light airy soundscape, representing the wind blowing through the dunes. Lastly, the forest environment is sonically expressed by a quirky arp sound and samples of creatures, manipulated to sound outerworldly.